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Baylor University's Department of Computer Science Gaming Capstone Team Introduces New Video Game to Public During Demo Event
April 24, 2019
Media Contact: Jill Anderson, Baylor University School of Engineering and Computer Science, 254-710-6826

WACO, Texas (April 24, 2019) – Seniors in Baylor University’s Department of Computer Science will debut a video game they developed in the program’s gaming capstone course during an open house on Friday, May 3 from 11:00 a.m. to 1:00 p.m. in room 130, the Bennett Auditorium in the Draper Academic Building on Baylor’s Campus.

Baylor’s Department of Computer Science offers a video game development specialization within the computer science degree program. This specialization is designed to provide an understanding of the development and application of interactive digital media technologies. The specialization is offered in cooperation with the Film and Digital Media Division of Communication Studies (FDM) and combines media course offerings with technical content in order to produce a graduate with skills that go beyond design and implementation. This year, students from FDM, art, music and entrepreneurship are working with the computer science students within the gaming capstone course. Graduates of the computer science program who choose the game development specialization are awarded a fully accredited computer science degree with all the associated career and graduate education opportunities.

Logan Parmeter, a senior computer science student and member of the capstone team, said the art students have helped create art for in-game menus, a bestiary, cut scenes and other miscellaneous art elements. A music student created the in-game music and an FDM student developed the majority of their 3D assets, including player and enemy models and their accompanying animations.

“Honestly, I don't think the game would be where it is without the help of these students,” Parmeter said. “Due to the limited time we have for this project, it would never be able to look and sound as good as it does without their skills.”

Parmeter described the game as “an action-adventure 2D sidescroller with 3D assets and gameplay elements similar to those in Metroid and Castlevania.”

“The two players play as either a vampire or a Doctor Strange-like cloak, and they work together to make their way through the level, fighting off enemies, turning off lights and performing other tasks,” she said.

Game demonstrations will take place after the initial presentation and visitors will have a chance to play the new game! Lunch will be provided to all in attendance.


Baylor University is a private Christian University and a nationally ranked research institution. The University provides a vibrant campus community for more than 17,000 students by blending interdisciplinary research with an international reputation for educational excellence and a faculty commitment to teaching and scholarship. Chartered in 1845 by the Republic of Texas through the efforts of Baptist pioneers, Baylor is the oldest continually operating University in Texas. Located in Waco, Baylor welcomes students from all 50 states and more than 80 countries to study a broad range of degrees among its 12 nationally recognized academic divisions.


With more than 10 percent of Baylor University’s freshman class pursuing major courses of study in the School of Engineering and Computer Science (ECS), the focus remains on preparing graduates for professional practice and responsible leadership with a Christian world view. ECS majors include bioinformatics, computer science, electrical and computer engineering, general engineering and mechanical engineering. Among ECS graduate programs are Master of Science and Ph.D. degrees in all disciplines, and several dual-degree programs. The Teal Residential College for Engineering and Computer Science, in which students and faculty live, fosters the pursuit of wisdom, academic excellence, and meaningful relationships for the development of diverse, innovative leaders.
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